Wand of Wonder
You found the wand before getting talked into this adventure, but it never worked until now. The cave suddenly goes dark and you trip, hear a click, and things start getting confusing. First the lightning bolt, then hundreds of butterflies, then an elephant, then a stream of gems.
You feel the wand heat up before it releases three fireballs; no one in the party seems hurt, but it is difficult to tell in the quick-moving light of the burning balls. You move towards the party, and the wand vibrates again, but there are no explosions or animals or gems. Maybe the wand has run out of power.
You talk to the paladin first. “Rordricke, I can’t stop making this wand work.” The paladin looks around, asking “Who said that?” as he slowly draws his blade.
“I’m right here in front of you” is your response.
“In front of me where?”
You feel the wand jump in your hand and tap the paladin lightly on the arm. You start screaming when you realized what you’ve done; you have turned the paladin’s flesh to stone. Why had he not seen you? Why didn’t he move out of the way? You feel the wand buckle one more time. Around you stand the members of the party, weapons drawn and looking unhappy. You wish you were invisible again, and wish as well that the cleric had stone to flesh memorized.
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The path ahead seems safe and well-lit.
A spiral stair case in the corner leads upwards.
Do you follow the path straight ahead or take the stairs up?